I am using BloodshedDev-CPP GNU. Assembly codes are written in this format :
int Variable=45; /*a random value*/
The crap compiler uses 'AT&T Assembly Syntax'. The problem is I don't know that AT&T stuff and I want to call some interrupts in my program.
In the normal assambly language, interrupts are called with 'int' keyword. But what about AT&T?
May 27, 2003 A good way to start out with reverse engineering is to decompile your own programs and see how each C function specifically works, then apply that knowledge in other areas because looking at thousands of lines of assembly code is not really fun. To compile and run simple console applications such as those used as examples in these tutorials it is enough with opening the file with Dev-C and hit F11. As an example, try: File - New - Source File (or Ctrl+N ). Guide to Using Assembly in Visual Studio.NET This tutorial explains how to use assembly code in a Visual Studio.NET project. It covers adding assembly code to a project containing a main function in C and debugging a project with assembly. To see the assembly code generated by the C compiler, we can use the “-S” option on the command line: Syntax: This will cause gcc to run the compiler, generating an assembly file. Suppose we write a C code and store it in a file name “geeks.c”. You can create static libraries in Assembly that you call from C, and vice-versa, you can call C functions from within Assembly. Check out the code samples below that demonstrate that process. It's actually slightly incorrect to say we are 'calling C from Assembly' or vice-versa because once the code is compiled, it is the same machine language.
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>The crap compiler uses 'AT&T Assembly Syntax'.
Just because it uses an ASM syntax that you don't know doesn't mean that the compiler is crap. In fact, GNU GCC is a very good compiler that many experts recommend. Good first impression. :rolleyes:
>In the normal assambly language
There is no 'normal' assembly language. Every architecture uses a different base assembly language, and every compiler that supports inline assembly uses its own variant.
>But what about AT&T?
Hmm, I don't know about everyone else, but I'm disinclined to help you after reading your derogatory and ignorant comments toward something you don't understand.
Pic Assembly Code
Assembly language serves many purposes, such as improving program speed, reducing memory needs, and controlling hardware. You can use the inline assembler to embed assembly-language instructions directly in your C and C++ source programs without extra assembly and link steps. The inline assembler is built into the compiler, so you don't need a separate assembler such as the Microsoft Macro Assembler (MASM).
Assembly Code Sample
Programs with inline assembler code are not fully portable to other hardware platforms. If you are designing for portability, avoid using inline assembler.
Assembly Code Definition
Inline assembly is not supported on the ARM and x64 processors. The following topics explain how to use the Visual C/C++ inline assembler with x86 processors:
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