Header File For Sleep Function In Dev C++

Header File For Sleep Function In Dev C++ Average ratng: 8,3/10 1013 votes
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< cpp‎ header

The C library function void exit(int status) terminates the calling process immediately. Any open file descriptors belonging to the process are closed and any children of the process are inherited by process 1, init, and the process parent is sent a SIGCHLD signal. This function does not return any. The pow function computes a base number raised to the power of exponent number. C pow The pow function computes a base number raised to the power of exponent number. This function is defined in header file.

Standard Library Headers
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Language support library
Concepts library(C++20)
Diagnostics library
Utilities library
Strings library
Containers library
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Numerics library
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Atomic operations library(C++11)
Thread support library(C++11)
Filesystem library(C++17)
Technical Specifications
Standard Library headers
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Thread support

C compatibility

This header is part of the thread support library.


  • 3Namespaces
  • 4Synopsis


manages a separate thread
std::thread with support for auto-joining and cancellation


specializes the std::swap algorithm
(removed in C++20)(removed in C++20)(removed in C++20)(removed in C++20)(removed in C++20)(C++20)
compares two thread::id objects
serializes a thread::id object
(function template)[edit]
specializes std::hash
(class template specialization)


this_thread provide functions that access the current thread of execution
Defined in namespace std::this_thread
suggests that the implementation reschedule execution of threads
returns the thread id of the current thread
stops the execution of the current thread for a specified time duration
stops the execution of the current thread until a specified time point


[edit]Class std::thread

[edit]Class std::jthread

[edit]Class std::thread::id

Retrieved from 'https://en.cppreference.com/mwiki/index.php?title=cpp/header/thread&oldid=117712'
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A header file is a file with extension .h which contains C function declarations and macro definitions to be shared between several source files. There are two types of header files: the files that the programmer writes and the files that comes with your compiler.

You request to use a header file in your program by including it with the C preprocessing directive #include, like you have seen inclusion of stdio.h header file, which comes along with your compiler.

Including a header file is equal to copying the content of the header file but we do not do it because it will be error-prone and it is not a good idea to copy the content of a header file in the source files, especially if we have multiple source files in a program.

A simple practice in C or C++ programs is that we keep all the constants, macros, system wide global variables, and function prototypes in the header files and include that header file wherever it is required.

Include Syntax

Both the user and the system header files are included using the preprocessing directive #include. It has the following two forms −

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This form is used for system header files. It searches for a file named 'file' in a standard list of system directories. You can prepend directories to this list with the -I option while compiling your source code.

This form is used for header files of your own program. It searches for a file named 'file' in the directory containing the current file. You can prepend directories to this list with the -I option while compiling your source code.

Include Operation

The #include directive works by directing the C preprocessor to scan the specified file as input before continuing with the rest of the current source file. The output from the preprocessor contains the output already generated, followed by the output resulting from the included file, followed by the output that comes from the text after the #include directive. For example, if you have a header file header.h as follows −

and a main program called program.c that uses the header file, like this −

the compiler will see the same token stream as it would if program.c read.


Once-Only Headers

If a header file happens to be included twice, the compiler will process its contents twice and it will result in an error. The standard way to prevent this is to enclose the entire real contents of the file in a conditional, like this −

This construct is commonly known as a wrapper #ifndef. When the header is included again, the conditional will be false, because HEADER_FILE is defined. The preprocessor will skip over the entire contents of the file, and the compiler will not see it twice.

Computed Includes

Sometimes it is necessary to select one of the several different header files to be included into your program. For instance, they might specify configuration parameters to be used on different sorts of operating systems. You could do this with a series of conditionals as follows −

But as it grows, it becomes tedious, instead the preprocessor offers the ability to use a macro for the header name. This is called a computed include. Instead of writing a header name as the direct argument of #include, you simply put a macro name there −

Sleep Function Vba

SYSTEM_H will be expanded, and the preprocessor will look for system_1.h as if the #include had been written that way originally. SYSTEM_H could be defined by your Makefile with a -D option.